# Reserve additions begin
- type: entity
  id: TyrantCircuitBoard
  parent: BaseElectronics
  name: law board (T.Y.R.A.N.T)
  description: An electronics board containing the T.Y.R.A.N.T lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: TYRANT

- type: entity
  id: NTAgressiveCircuitBoard
  parent: BaseElectronics
  name: law board (NT Agressive)
  description: An electronics board containing the NT Agressive lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: NTAgressive

- type: entity
  id: CCTVCircuitBoard
  parent: BaseElectronics
  name: law board (CCTV)
  description: An electronics board containing the CCTV lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: CCTV

- type: entity
  id: QuarantineCircuitBoard
  parent: BaseElectronics
  name: law board (Quarantine)
  description: An electronics board containing the Quarantine lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: Quarantine

- type: entity
  id: PlasmaFloodCircuitBoard
  parent: BaseElectronics
  name: law board (Plasma Flood)
  description: An electronics board containing the Plasma Flood lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: PlasmaFlood

- type: entity
  id: MotherDroneCircuitBoard
  parent: BaseElectronics
  name: law board (Mother Drone)
  description: An electronics board containing the Mother Drone lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: MotherDrone

- type: entity
  id: DruidCircuitBoard
  parent: BaseElectronics
  name: law board (Druid)
  description: An electronics board containing the Druid lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: Druid

- type: entity
  id: CowboyCircuitBoard
  parent: BaseElectronics
  name: law board (Cowboy)
  description: An electronics board containing the Cowboy lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: Cowboy

- type: entity
  id: ChaplainCircuitBoard
  parent: BaseElectronics
  name: law board (Chaplain)
  description: An electronics board containing the Chaplain lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: Chaplain

- type: entity
  id: ClownCircuitBoard
  parent: BaseElectronics
  name: law board (Clown)
  description: An electronics board containing the Clown lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: Crewsimov

- type: entity
  id: JanitorCircuitBoard
  parent: BaseElectronics
  name: law board (Janitor)
  description: An electronics board containing the Janitor lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: Janitor

- type: entity
  id: EngineerCircuitBoard
  parent: BaseElectronics
  name: law board (Engineer)
  description: An electronics board containing the Engineer lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: Engineer

- type: entity
  id: ResearchCircuitBoard
  parent: BaseElectronics
  name: law board (Research)
  description: An electronics board containing the Research lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: Research

- type: entity
  id: MedicalCircuitBoard
  parent: BaseElectronics
  name: law board (Medical)
  description: An electronics board containing the Medical lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: Medical
# Reserve additions end

- type: entity
  id: NTDefaultCircuitBoard
  parent: BaseElectronics
  name: law board (NT Default)
  description: An electronics board containing the NT Default lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: NTDefault

- type: entity
  id: AsimovCircuitBoard
  parent: BaseElectronics
  name: law board (Crewsimov)
  description: An electronics board containing the Crewsimov lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: Crewsimov

- type: entity
  id: CorporateCircuitBoard
  parent: BaseElectronics
  name: law board (Corporate)
  description: An electronics board containing the Corporate lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: Corporate

- type: entity
  id: CommandmentCircuitBoard
  parent: BaseElectronics
  name: law board (Ten Commandments)
  description: An electronics board containing the Ten Commandments lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: CommandmentsLawset

- type: entity
  id: PaladinCircuitBoard
  parent: BaseElectronics
  name: law board (Paladin)
  description: An electronics board containing the Paladin lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: PaladinLawset

- type: entity
  id: LiveLetLiveCircuitBoard
  parent: BaseElectronics
  name: law board (Live and Let Live)
  description: An electronics board containing the Live and Let Live lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: LiveLetLiveLaws

- type: entity
  id: StationEfficiencyCircuitBoard
  parent: BaseElectronics
  name: law board (Station Efficiency)
  description: An electronics board containing the Station Efficiency lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: EfficiencyLawset

- type: entity
  id: RobocopCircuitBoard
  parent: BaseElectronics
  name: law board (Robocop)
  description: An electronics board containing the Robocop lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: RobocopLawset

- type: entity
  id: OverlordCircuitBoard
  parent: BaseElectronics
  name: law board (Overlord)
  description: An electronics board containing the Overlord lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: OverlordLawset

- type: entity
  id: GameMasterCircuitBoard
  parent: BaseElectronics
  name: law board (Game Master)
  description: An electronics board containing the Game Master lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: GameMasterLawset

- type: entity
  id: ArtistCircuitBoard
  parent: BaseElectronics
  name: law board (Artist)
  description: An electronics board containing the Artist lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: PainterLawset

- type: entity
  id: AntimovCircuitBoard
  parent: [BaseElectronics, BaseSyndicateAnchoredContraband]
  name: law board (Antimov)
  description: An electronics board containing the Antimov lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: AntimovLawset
    lawUploadSound: /Audio/Ambience/Antag/silicon_lawboard_antimov.ogg
  - type: StaticPrice
    price: 10000

- type: entity
  id: NutimovCircuitBoard
  parent: BaseElectronics
  name: law board (Nutimov)
  description: An electronics board containing the Nutimov lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: NutimovLawset

- type: entity
  id: XenoborgCircuitBoard
  parent: BaseElectronics
  name: law board (Xenoborg)
  suffix: Admeme
  description: An electronics board containing the Xenoborg lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: XenoborgLawset

- type: entity
  id: MothershipCircuitBoard
  parent: BaseElectronics
  name: law board (Mothership Core)
  suffix: Admeme
  description: An electronics board containing the Mothership Core lawset.
  components:
  - type: Sprite
    sprite: Objects/Misc/module.rsi
    state: std_mod
  - type: SiliconLawProvider
    laws: MothershipCoreLawset
